Deified Antemortal0


Level KXP DeifAM0
D [[D]]
TH
101 [[-]]+3
292 [[-]]+6
3183 [[-]]+9
4364 [[-]]+12
5725 [[-]]+15
61446 [[-]]+18
72887 [[-]]+21
85768 [[-]]+24
98779 [[-]]+27
101177A [[-]]+30
111477B [[-]]+33
121777C [[-]]+36
132077D [[-]]+39
142377E [[-]]+42
152677F [[-]]+45
162977G [[-]]+48
173277H [[-]]+51
183577I [[-]]+54
193877J [[-]]+57
204177K [[-]]+60
214477L [[-]]+63
224777M [[-]]+66
235077N [[-]]+69
245377O [[-]]+72
255677P [[-]]+75
265977Q [[-]]+78
276277R [[-]]+81
286577S [[-]]+84
296877T [[-]]+87
307177U [[-]]+90
317477V [[-]]+93
327777W [[-]]+96
338077X [[-]]+99
348377Y [[-]]+102
358677Z [[-]]+105
368977Z [[1]]+108
Requisites:Any one stat = 22+LVL*3
Alignment:any
HD/level:1d30
Weapon Prof.:10+level
To Hit Table:3xMon; 1/3xDemigod
Save Table:3xMon; 1/3xDemigod
Reference:DM
Groups:Demigod (x1), Mirror
Complexity:CF=5
Gets Extra-Bar bonus in the stat you're using for the Requisite. Bonus=(Stat-16)*5/2.
Gets 13th level spells (nothing lower level). These spells are resisted using GR.
Gets 1G action per 3 rounds. (Once per 3 rounds you can use 1G action, it acts as an infinitely quick F action.)
Level 3 ¶: The to hit of 1/3xDemigod means you autohit any AC on a natural 20-LVL/3, even infinite AC of iAC=LVL/3 or less.
Level 3 ¶: The saves of 1/3xDemigod means you actually get a P Save or an M Save against G action / [X] section effects.
Level 9: 0, while casting a Deified Antemortal0 spell with a "(PP save)" listed, (LVL-8) /turn: Your spell has no save.
Level 36: Gets one Demigod0 spell which functions as if you are a x3 being.
All of these spells are SL=13 and are resisted using aGR. They cost 1F or 1G action to cast.
Deified Antemortal0 spells cannot be material componented, but they can be reversed.
# Name Type Effect
1AbjurationInt1 ihp Armor spell (1 target, can’t be self)
2AllWisClone (as spell)
3AlterationInt1 target rerolls Int, Wis, and Chr using 1d25, lasts for 1 turn (PP save)
4Protection ShieldChr1 target immune annihilation
5Anti-MagicWisAll spells of SL = CL or lower in area cannot be (choose one): Cast or Maintained (x1 Special)
6AssassinationDex1 target is slain (PPD save)
7Bio LaughterCon1 target −12 TH or −25 dmg for 1 turn (PP save)
8CharismaChr+12 Chr [cont.]
9ChronomancyIntYou get 1G action per round instead of 1G action per 3 rounds
10CombatWis1 target has −25 on Saves for 1 turn
11ConstitutionCon+12 Con [cont.]
12DismissalWisDismiss a DL = CL being
13Deflection / ParryStr1 target −25 AC (PP save)
14DetonateConDestroy an artifact (item save Disintegrate) or do 25 dmg to 1 target (no resistance)
15DexterityDex+12 Dex [cont.]
16Dispel IIntDispel a currently running effect (no ER or iER)
17Energy GainIntTarget restored 3 drained levels
18EevocationIntOne group takes 50 dmg of the normal element of your choice (PP save for ½)
19Anti-G ResistanceStr+CL% iunaGR [cont.], cannot be downgraded to lower types
20Lousy AttackStrTarget's next melee attack is at −50 TH
21HealingWis1 target cured 1 ihp (or all finite hp); reverse gives PP save
22DelusionInt10% chance that a melee attack automatically hits a nearby target (roll per attack) [cont.]
23Inertial ShieldConIgnore the first ranged attack from each creature for 1 turn
24IntelligenceInt+12 Int [cont.]
25Lady’s FrownStrChoose target’s next die roll (can’t be self)
26Unique DelayConLock down target’s next segment of actions (PP save)
27Unique SpeedConPick a Deified Antemortal0 spell; that spell costs only ½G action to use
28Lend GodlyIntLose a G action: target gains 1G action
29MonkDexYour saves for ½ (or partial effect) are instead for 0 for 1 turn
30RegenerationStrTarget degenerates at 3 hp/s (multiple instances stack)
31StrengthStr+12 Str [cont.]
32Summoning IIntSummon three DL = (CL+5)/2 weird beings to fight for you
33Ultraplanar BoonChrArea effect: +25 distributed among random ability scores
34WardsWisChoose a spell when cast; you may ignore immunity to that spell for 1 turn
35Wild Magic IIWisCast two randomly rolled spells on this table
36WisdomWis+12 Wis [cont.]